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Weather

Changes the world weather for the player. In multiplayer or with the --instant flag, the change is applied immediately via a client packet.

Side

SERVER

Syntax

weather <type:string> [--instant]

Parameters

  • type (string, required): The weather to apply. Accepted values: clear, rain, thunder.
  • --instant (flag, optional): Forces the weather change to apply immediately via a direct client packet, bypassing the normal world weather transition.

Examples

ink
// Clear the sky at the start of a hopeful scene
# weather clear
ink
// Start a storm instantly for a dramatic moment
# weather thunder --instant
ink
// Transition to rain as tension builds
# weather rain