Weather
Changes the world weather for the player. In multiplayer or with the --instant flag, the change is applied immediately via a client packet.
Side
SERVER
Syntax
weather <type:string> [--instant]Parameters
type(string, required): The weather to apply. Accepted values:clear,rain,thunder.--instant(flag, optional): Forces the weather change to apply immediately via a direct client packet, bypassing the normal world weather transition.
Examples
ink
// Clear the sky at the start of a hopeful scene
# weather clearink
// Start a storm instantly for a dramatic moment
# weather thunder --instantink
// Transition to rain as tension builds
# weather rain