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Interaction

Activates or deactivates a named interaction zone within the current scene. Starting an interaction gives the player the ability to interact with defined triggers in the world.

Side

SERVER

Syntax

interaction <action:string> <interactionName:string>

Parameters

  • action (string, required): What to do. Accepted values: start (activate the interaction), remove (deactivate it).
  • interactionName (string, required): Name of the interaction zone as defined in the scene editor.

Examples

ink
// Activate the door interaction zone
# interaction start door_to_castle
ink
// Remove the interaction after the player uses it
# interaction remove door_to_castle
ink
// Swap from one interaction zone to another
# interaction remove puzzle_step_1
# interaction start puzzle_step_2