Gameplay
Restores standard player controls after a cutscene or camera sequence. Puts the player in Adventure mode and teleports them to the main character's last position.
Side
SERVER
Syntax
gameplayParameters
This action takes no parameters.
Examples
ink
// Return control to the player after a cutscene
# cutscene boss_reveal
# gameplayink
// Give the player back control after a camera angle
# camera dungeon dramatic_angle
# gameplayink
// End a scripted sequence and let the player explore
# wait 2 seconds
# gameplay