Gameplay
Restores standard player controls after a cutscene or camera sequence. Puts the player in Adventure mode and teleports them to the main character's last position.
Side
SERVER
Syntax
gameplay [gamemode:string=adventure]Parameters
gamemode(string, optional): Set the gameplay of the player when entering in gameplay mode. Default to adventure
Examples
// Return control to the player after a cutscene and set it to survival gamemode
# cutscene boss_reveal
# gameplay gamemode:survival// Give the player back control after a camera angle
# camera dungeon dramatic_angle
# gameplay// End a scripted sequence and let the player explore
# wait 2 seconds
# gameplay