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On Perspective Change

Emitted when the player changes camera perspective, usually with the F5 key.

Side

CLIENT

Syntax

= on_perspective_change(perspective)

Parameters

  • perspective (string): The new perspective. Accepted values: first_person, third_person_back, third_person_front.

Examples

// Comment when the player looks at themselves
= on_perspective_change(perspective)
{perspective == "third_person_front":
    Alex: Nice haircut.
}
# gameplay
-> DONE
// Remember the perspective the player prefers
VAR player_perspective = "first_person"

= on_perspective_change(perspective)
~ player_perspective = perspective
# gameplay
-> DONE