On Player Place Block
Emitted when the player places a block.
Side
SERVER
Syntax
= on_player_place_block(block_id, x, y, z)Parameters
block_id(string): Item id of the placed block, such asminecraft:torch.x(int): X block position.y(int): Y block position.z(int): Z block position.
Examples
// React to the player lighting the room
= on_player_place_block(block_id, x, y, z)
{block_id == "minecraft:torch":
Alex: Much better.
}
# gameplay
-> DONE// Complete a building objective
= on_player_place_block(block_id, x, y, z)
{block_id == "minecraft:crafting_table":
-> chapter_2_workshop_ready
}
# gameplay
-> DONE