On Screenshot Taken
Emitted when the player takes a screenshot with the F2 key.
Side
CLIENT
Syntax
= on_screenshot_takenParameters
This signal has no parameter.
Examples
// Break the fourth wall
= on_screenshot_taken
Alex: Did you just take a picture of me?
# gameplay
-> DONE// Count the pictures the player took of a view point
VAR pictures = 0
= on_screenshot_taken
~ pictures = pictures + 1
# gameplay
-> DONE